Dev log
Progress
What is in the game today. "Working" means we tested it in game. "In testing" means it is built and waiting for a proper test.
Parties
Playing together
- Working Party members on the minimap.
Yellow dots for your party on the same map. Hover a dot to see who it is. You are the blue dot.
- Working Clear invite messages.
When an invite fails, the party window says why: already in a party, not in peace mode, other town, declined and so on.
- Working Invite fixes.
Closing an invite answers No, so nobody is left waiting. Two players inviting each other now just join.
Quests
Something to work on
- In testing Quest picker.
Marta, Tom, Howard and William offer a list of farm quests for levels 15 to 60. Pick the ones you want, kill or bring items, and hand them in at the same NPC.
- In testing Ten quests at once.
Hold up to ten quests. The quest tracker shows your progress beside the play area.
- In testing Scroll of Experience.
If a quest reward would go past your level cap, you get a scroll that holds the Exp until you can use it.
- Working The Barracks Trial.
A short story in the Barracks with a hidden enemy spy. The first win is done; more is planned.
- In testing Guard quest for new players.
A repeatable first quest in the traveller zone for levels 1 to 19.
Hunting and loot
Kill, then check the drops
- In testing Uncommon items.
A new tier between common and rare, shown with an almond-yellow name.
- In testing Item details and colors.
Hover an item for its damage or defence. Names are colored by how many stats it rolled.
- In testing See what is on the ground.
Hold Shift over a pile to see what is in it.
- In testing Loot spot in the bag.
Pick a spot in your bag and new items land there, so your own layout stays the way you like it.
- Working Busier farms.
Elvine Farm has about 20% more monsters.
- In testing Dark Knight and Dark Mage gear.
A free reward from Tom at level 160, one of each, bound to your character. The armor is tuned so good drops still matter.
Events
Apocalypse is back
- Working A weekly Apocalypse.
Runs on Sundays at a time that changes each week, with warnings 2 hours, 30 minutes and 10 minutes before.
- Working Fight your way to Abaddon.
Enter through the guarded Icebound gate at level 100. Clear each map to open the next. Monsters have double health, and Abaddon's Thunder strikes every minute.
- Working Your town takes the win.
Whoever kills Abaddon wins it for their town, and the last winner is announced before the next event. Dying inside costs no Exp and drops nothing.
Getting around
Quality of life
- Working Recall to a safe spot.
In your own town, cast Recall and click a safe pad on the minimap. Up to level 80, Recall takes you to your farm.
- Working Teleport to your farm.
The City Hall teleport list now has your town's farm for 100 gold.
- In testing A smarter minimap.
Zoom with the mouse wheel, see safe zones in green, and double-click to walk a route there.
- In testing Storage that sorts itself.
Categories, sorting, double-click to store, Deposit All, and a saved preset.
- In testing Friends list.
Friend requests, a block list, and location sharing that is off unless you turn it on.
- In testing Statistics and kill titles.
Your totals and monster kill titles, for show only, no stat bonus.
- In testing Guild ranks.
Recruit, Member, Veteran, Officer and Guildmaster, a list of members online, and a shared Guild tab in the warehouse.
- In testing Server polls.
Vote up or down on ideas at the poll booth in the City Hall.
Look and feel
Classic, just smoother
- Working Widescreen.
The play area stays the classic size in the middle. The sides show map scenery, your minimap, timer and quest tracker.
- Working Darkness and glow.
Darker nights and dungeons, with light around you, lamp posts, fires and spells. Strength can be changed in Settings.
- Working Borderless fullscreen.
Alt+Enter switches to fullscreen.
- Working Wide screenshots.
Screenshots save the whole widescreen picture.
Latest entries
Dev log
Party fixes confirmed
- Party dots, dot names and the new blue "you" dot all tested and working.
- Invite fixes and clear failure messages confirmed.
- Recall to safe pads and farm recall confirmed. The farm is on the City Hall teleport list.
- With all ten quest slots full, quest NPCs now tell you to cancel one first.
Apocalypse, widescreen and darkness
- Apocalypse rebuilt: schedule, guarded gate, clear-to-advance maps, double health, Abaddon's Thunder, boss health bar and the saved winner.
- Widescreen finished in three steps: side panels, HUD in the panels, then map scenery at the sides.
- Darkness and glow added, plus borderless fullscreen.
- Quest picker updated: one kill quest per monster per map at a time.
Quests and storage
- Quest picker with ten slots, and the Scroll of Experience.
- Storage categories, sorting, Deposit All and presets.
- Dark gear from Tom at level 160. The Barracks Trial's first win works end to end.
Friends and the Uncommon tier
- Friends list with requests and a block list. Statistics and kill titles.
- The Uncommon item tier.
Guilds and polls
- Guild ranks, the online members list and the Guild tab in the warehouse.
- Server polls and the poll booth.